From game-dev, to online video, to ad-tech and back to game-dev.
I’ve been lucky enough to work in the creative industry since 1993. I started out in console game development, building levels, writing scripts and design documents, and producing concept art before moving into online development about fifteen years later.
What began as online gaming work quickly expanded into video production, motion graphics and eventually interactive video. Along the way the work became less about individual projects and more about building and leading a great team, collaborating with clients and agencies across more than 30 countries and 50 brands — including Dettol, Verizon, Motorola and Mars.
These days I’ve found my way back into the games industry in a slightly unusual capacity, and I’m enjoying every minute of it!